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	<title>Comments on: Gumbo (Flex 4) plays generated sounds in Style</title>
	<atom:link href="http://www.hulstkamp.com/2008/09/16/gumbo-plays-generated-sounds/61/feed" rel="self" type="application/rss+xml" />
	<link>http://www.hulstkamp.com/2008/09/16/gumbo-plays-generated-sounds/61</link>
	<description>andy hulstkamp blog about rich internet applications, flex, flash, java, webapps, web, code, experiments</description>
	<pubDate>Sat, 04 Feb 2012 23:03:18 +0000</pubDate>
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		<title>By: Andy Hulstkamp</title>
		<link>http://www.hulstkamp.com/2008/09/16/gumbo-plays-generated-sounds/61#comment-11</link>
		<dc:creator>Andy Hulstkamp</dc:creator>
		<pubDate>Wed, 12 Nov 2008 18:03:03 +0000</pubDate>
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		<description>Wags,

thanks! I haven't looked into time stretching stuff right now. There is no such thing as timeStretch() for Flash, so you would need to work on the raw sample data anyway. This also means that you can look into generic time stretching algorithms and work from there.

&lt;a href="http://www.cs.chalmers.se/Cs/Grundutb/Kurser/algsem/Projects2007/timestretch.pdf" rel="nofollow"&gt;Here&lt;/a&gt; you might find good a starting point.</description>
		<content:encoded><![CDATA[<p>Wags,</p>
<p>thanks! I haven&#8217;t looked into time stretching stuff right now. There is no such thing as timeStretch() for Flash, so you would need to work on the raw sample data anyway. This also means that you can look into generic time stretching algorithms and work from there.</p>
<p><a href="http://www.cs.chalmers.se/Cs/Grundutb/Kurser/algsem/Projects2007/timestretch.pdf" rel="nofollow">Here</a> you might find good a starting point.</p>
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		<title>By: Wags</title>
		<link>http://www.hulstkamp.com/2008/09/16/gumbo-plays-generated-sounds/61#comment-10</link>
		<dc:creator>Wags</dc:creator>
		<pubDate>Wed, 12 Nov 2008 02:59:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.hulstkamp.com/?p=61#comment-10</guid>
		<description>Andy,
Great work on the sound topic in player 10. I've been looking all over the place to find articles about time stretching in flash 10. But no luck yet!
Could you provide any insights into modifying the playback time/duration with altering the pitch? In other words, how can I turn a 4-minute song in Gminor into a 8-minute one without changing the scale?</description>
		<content:encoded><![CDATA[<p>Andy,<br />
Great work on the sound topic in player 10. I&#8217;ve been looking all over the place to find articles about time stretching in flash 10. But no luck yet!<br />
Could you provide any insights into modifying the playback time/duration with altering the pitch? In other words, how can I turn a 4-minute song in Gminor into a 8-minute one without changing the scale?</p>
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