Posts Tagged ‘visuals’


Pixelshifting Session

September 24, 2008. Posted by Andy Hulstkamp in Actionscript 3, Flash. No Comments »
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Shifting pixels in flash is relaxing. I experimented a bit with turning Type into grains and use these grains to mess around. What came out doesn’t make too much sense in terms of usability. Nevertheless someone might find it useful in a preloader to gain the attention from a user for just a few seconds more. Depending on the settings the effect generates different results:

Football Ground

click here to turn lovely Wembley grass into a 4th division pitch.

 

Investment Bank

click here to see what happened to Lehman, Merrill, Goldman, Morgan et. al.

 

Waterfall

click here for some bubbling pixels.

The code is not too exciting. Basically it (more…)


Neat little volvoxes

September 19, 2008. Posted by Andy Hulstkamp in Actionscript 3, Art, Astro (Flash 10 beta), FXG. No Comments »
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Yet another byproduct of a drawPath() test. Think those little creatures look neat, so I posted them here. Click here. Needs Flash 10 (beta rc1).

pulsating cells


27 flowers. Testing drawPath() in flash player 10 (beta)

September 16, 2008. Posted by Andy Hulstkamp in Actionscript 3, Art, Astro (Flash 10 beta). No Comments »
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I’ve been playing a bit with the new drawPath() function in flash 10 beta. Handy little function that offers better performance compared to iterating over lineTo(), curveTo() etc. Here’s a little byproduct. Just a simple algorithm that draws a series of lowers. Needs flash player 10 (beta rc1).

27 flowers

click here. Needs flash player 10 (beta rc1).